Aiming in video games is generally done by placing your mouse cursor, or perhaps the nose of your virtual vehicle on a target. This is obvious enough, but what if you want to look around without changing the direction in which you’re aiming? When the game supports it, this is usually done with some keyboard or mouse input, which certainly isn’t as natural as just turning your head.
If, however, you’d like to head-control your gaming view, the TrackIMU offers an interesting solution in the form of a small inertial sensor that can be attached to the top of a gaming headset. With this measurement unit and an onboard Arduino Pro Micro, it then feeds the position of your head into a computer, which can be used as a gaming input. You can see an example of what this means in the video below:
The product description mentions that this could be useful for many other applications, even if you don’t play video games, with application such as robotics and drones. Beyond that, I could see something like this used as an interface for CAD modelling, or with a head-mounted projector for an unconventional VR setup!